Gun 13

Gun13 is based on the concept of the same name by Zsyuan. The major difference being the stock and charging handle. I wanted something with a defined shape and identity that was both functional and fit the makeshift theme. I really enjoyed working on it and bringing the strong shapes to life. It was modeled in Maya and Zbrush and textured within Substance Painter. The final model was rendered out of Unreal Engine 5. I have included a breakdown for the wireframe, LODs and texture sheets.