Victorian Bathroom, based on the incredible works by Andrej Rempel. The piece aims to recreate the overall feel and composition of the works as well as the story of the home prior to and since its abandonment. I am responsible for all aspects from Modeling, UV layout, Texturing, Lighting and Cinematics. There are a few megascans assets such as blocks, scattered containers and the toilet plant. The camera is a photogrammetry asset I created of a cine-kodak 8 model 90.
This environment was created with tiling textures and vertex painting/decals so it was designed to be higher in polycount, but with less texture maps.